The menus will be instantly recognizable to anyone who has played an Angry Birds game. The second thing that one will notice is that this was clearly a mobile game port, with the tutorials showing where one must tap the screen. The first thing that will be noteworthy is the gorgeous story book aesthetics, giving a great and unique look. Tiny Thief puts you in the shoes of the titular thief as you rob your way through thirty increasingly complex and difficult levels. The end result is tight, and charming, but ultimately too short, and mired by troubling pricing schemes that might make it a better purchase on mobile platforms. Rather than take the route that Mark of the Ninja took last year and provide slow, tight game play across open levels, Tiny Thief instead opts to convert the action into what can be best described as a casual point and click adventure game. The latest release to allow you to do this is Tiny Thief by Rovio. Rogue archetypes are common in video games, but due to their nature the chance to play a pure value removal specialist that relies on his stealth and trickery is rare.
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